... do check out
the 120-page PDF of the Game Masters Toolkit for
Adventures Dark and Deep,
Joe Bloch's vision of a Gygaxian
AD&D Second Edition. It's a very impressive piece of work, both in terms of scope and its presentation and makes me very enthusiastic about seeing the complete work. I say this as someone whose own personal gaming tastes tend toward the rules light end of the old school spectrum, but,
as I've stated before, "old school" does not equate with "rules light," despite the fact that a great many old school RPGs could be called such. But Joe has such a terrific command of his sources and a solid sense of how to use them to produce a good game that I'm keenly interested in the development of
Adventures Dark and Deep. Here's hoping we see a lot more of it over the course of this year.
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